New direction
Murmur's Grand Adventure » Devlog
I've decided to up the pixel count, double the movement directions, and swap out the story line for an open (ish) world.
ART
While originally the art was 16 bit, I'm upping that to 32 bit. I'm also gonna darken the colors.
GAMEPLAY
I'm swapping out the Deltarune inspired battle system for a real-time combat system because I've started to realize how ANNOYING the pauses are. Now you'll be able to just book it past enemies rather than having to spend forever killing them. AND you will be able to make more decisions and go to more places. The original plan was boring and annoying.
uhh what else was i gonna put here?
Murmur's Grand Adventure
Our guy, Murmur, goes on a quest to find his way out of a strange new world.
Status | On hold |
Author | Mov |
Genre | Adventure, Role Playing |
Tags | Action-Adventure, Exploration, Pixel Art |
Languages | German, English |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- Woah, art.Oct 02, 2024
Comments
Log in with itch.io to leave a comment.
i forgor to publish this like forever ago